![]() We appreciate your feedback on these changes. However, these changes are not yet final and they will stay as experimental features while we continue to work on them. Thank you to everyone that has sent in their suggestions and feedback regarding the experimental trade change! We are trying out these changes to rebalance the villager trade system and make it more fair and fun for everyone. If you want to try these changes, you must turn on the Feature Toggle in the Experiments Menu when creating a new world. This experiment has no effect on normal worlds. The splash sound for entering water has been updated to match Java Edition.The ambient sounds for entering exiting water is now played only when actor is submerged below eye-level in water, matching Java Edition.Changes to water splash sounds ( MCPE-174524).Drinking from a Glass Bottle now emits the appropriate sound.Filling a Glass Bottle with Water or Potion from a Cauldron now emits the appropriate sound.Pouring water or potions from a Glass Bottle into a Cauldron emits the appropriate sound.Bottles now emit sounds when filling from Water Blocks.Stray Cats now play a sound when begging for food.The sound for picking up items is now played when using the ‘/give’ command.Updated the sound that’s played when Wither Skeleton Skulls are placed on top of Note Blocks. ![]() Wither Skeletons now have their own unique sounds ( MCPE-174857).Guardians and Elder Guardians now make flopping sounds when on land ( MCPE-26929).Cartographers no longer offer exploration maps as a trade item when not in the overworld.Iron Golems and Snow Golems now have a crumbling-like particle effect when they are created.Iron Golems no longer spawn naturally in 2-block-high spaces where they would start suffocating ( MCPE-173006).Camels can no longer dash while in Lava or Water.Sheep that have been sheared previously and have since grown back wool will now drop wool on death ( MCPE-99972).Witches now target players within a 16 block distance.Zombified Villagers now have the correct biome overlays ( MCPE-172377).Zombified Villager curing time is now randomized between 3 and 5 minutes, to match Java Edition.Closing the inventory of Boat, Raft, or Minecart with Chest now emits vibrations.Flowing Lava and Water mixing mechanics now match Java Edition ( MCPE-41103).Tweaked the boss bar HUD color ( MCPE-43591).Goat Horns can now be heard up to 256 blocks away ( MCPE-153254).Fall damage is now absorbed by the entity that lands on the ground when mounted and passed on to passengers if the mount dies.Falling from a great height while in a Boat no longer deals fall damage ( MCPE-152753).Changed the default value of the Respawn Radius in the Advanced Settings to 10.Your thoughts on the game continue to shape new updates so please upvote and report any new bugs at and leave us your feedback at. Buckets can no longer pick up liquids for a few ticks after they've been placed.Tweaked the splash sounds when entering and leaving water.Updated and improved several in-game sounds.Experimental: Rebalanced several Villager trades.It's time for another game update, that's available now on all Bedrock Edition platforms! We've been hard at work at quality of live improvements and fixes, plus a little bit of experimental stuff that will be making its way into the game in future updates.
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